Refactored enemy generation code to use the state monad for added clarity.
authorsabadev <saba@sabadev.xyz>
Mon, 1 Feb 2021 02:44:49 +0000 (21:44 -0500)
committersabadev <saba@sabadev.xyz>
Mon, 1 Feb 2021 02:44:49 +0000 (21:44 -0500)
commit507ad5aa9c3a4375d51d21f47adb88b7c9f2e108
tree331893c6bdd65f0986d33391420474258f2e44b1
parent666e13416a5b218cc923a5931c9e369ecb3dfff4
Refactored enemy generation code to use the state monad for added clarity.
avoidance.cabal
package.yaml
src/Game.hs