Eta-reduction for randomRange.
[avoidance.git] / src /
2021-04-10 sabadevEta-reduction for randomRange. main
2021-02-04 sabadevRemoved some redundancy from limitCoords
2021-02-01 sabadevRemoved unnecessary typeclasses.
2021-02-01 sabadevRefactored Direction to Maybe Direction.
2021-02-01 sabadevRefactored enemy generation code to use the state monad...
2021-02-01 sabadevUpdated the help text to include instructions on how...
2021-02-01 sabadevUpdated movement for player to make it easier to contro...
2021-02-01 sabadevAdded additional instructions.
2021-01-31 sabadevAdded collision detection for enemies.
2021-01-31 sabadevAdded progressive difficulty.
2021-01-31 sabadevAdded random enemies.
2021-01-31 sabadevAdded score display to the other screens, and added...
2021-01-31 sabadevAdded a score display.
2021-01-31 sabadevImplemented collision between the player and the box.
2021-01-31 sabadevAdded title and help screens.
2021-01-31 sabadevUpdated direction logic.
2021-01-31 sabadevFixed up centreCoords and limitCoords.
2021-01-31 sabadevImplemented the main method to allow the game to be...
2021-01-31 sabadevAdded some initial event handling logic.
2021-01-31 sabadevRemoved the velocity type.
2021-01-31 sabadevAdded render method.
2021-01-31 sabadevFleshed out some of the functions and performed some...
2021-01-30 sabadevAdded some initial types and function stubs.
2021-01-30 sabadevAdded dependency on ansi-terminal-game.
2021-01-30 sabadevInitial commit